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Voice acting and translation (very nonliteral) are pretty good, and Japanese tracks are included, as we've come to expect from NIS. Production values are pretty low for fans of the genre, the graphics probably aren't so much an issue as certain amounts of awkwardness in the interface and a general lack of overall polish. Gameplay is somewhere between Ogre Battle and a more traditional grid-based tactics game. Opportunities to sell your soul are few and far between, and frankly not as rewarding as they sound you get what you pay for, and then the game just.ends. The plot is fairly simplistic and exceedingly linear, towns consist only of single images where you select whom to talk to from a menu, and you generally shouldn't expect any frills (like an equipment system). The plot is fairly simplistic and exceedingly linear, towns consist only of single images where you Clever premise disappointing delivery. #RESOLUTION FOR SOUL NOMAD AND THE WORLD EATERS PS4#WWF No Mercy preferably with a few upgrades and updates.īreath of Fire 3, 4, and maybe 5 even though I don't really like those games.įF7, 8, and 9 but not to PS4 standards or anything, just some model, texture and resolution improvements.Clever premise disappointing delivery. ![]() #RESOLUTION FOR SOUL NOMAD AND THE WORLD EATERS CODE#Wild Arms 1 & 2 in 2D and without the butchered music and dialogue like Alter Code F. Also the surprisingly in depth pod racing game. I just want to see a remake of that because of how dumb and crazy it was and I'd like to play it again. It's very, very loosely based on Episode 1, I think. There's a part where you run from a stampede of space animals to fight a slug to the death, there are sumo wrestler battle droids, and when you're on the city planet you surf on taxis. It was really awful (It might have even still used passwords?) and the whole game was clunky as hell, but the sheer madness of it was great. There was this old Star Wars game for the PS1 I remember playing a lot as a kid. I, frankly, want this smug Jagen to be my avatar on all forms of social media immediately. You call it "The Big Bang", but what really happened is Likewise I would love to see the Wing Commander games, EVERY GODDAMN ONE OF THEM, redone with new graphics and the same story because I heart wing commander. ![]() We need new Shining Force!ĭo a 'dragon warrior' collection which consists of the first 3-4 games redone in higher quality graphics, similar to the way they've redone FF2 and FF3 for the DS. Give 'em Metroid Prime quality graphics but keep the style the same, wouldn't be hard at all. ![]() I haven't gotten that far, but I was under the impression that Demon Path was the postgame content. Unfortunately Disgaea is the only thing NIS makes that sells, so we're unlikely to see a remake of it. I feel like an HD remake could solve at least two of those problems, if not all three. The static sprites don't even switch based on emotions like in some RPGs, they're all just sitting around grim-faced while laughing and joking with each other), some poorly thought out mechanics (whoever thought squad size should be up to random chance is an idiot), and a complete lack of a post-game, something other NIS games are famed for. A very good SRPG by NIS, with fun gameplay, a neat plot, actually pretty good dub voice acting, but let down by bad presentation (all of the cutscenes are just static images on backgrounds, with very occasionally the in-game sprites doing their attack animations. ![]()
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